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Oh Yeah Cant Wait For This Game

Joined: Jul 07, 2010
Posts: 3247
Location: Wisconsin
Posted: Sat Oct 06, 2012 11:15 pm
Just pre-ordered HooRah!!!!  And I got the very first post in MoH




Joined: Apr 22, 2012
Posts: 247
Location: Ontario, Canada
Posted: Sun Oct 07, 2012 2:45 am
IDK, trailers always "look' good, but sadly I think MoH WF will go pretty much like the last one. =[

Joined: Sep 25, 2009
Posts: 2527
Location: Taos Missouri
Posted: Sun Oct 07, 2012 4:54 pm
I would have a wait and see attitude about this game. Check my stats from the last one and I only had less than 100 hrs vs 1350 in BF3. I had fun wiht the game for while but it got old quick.

http://mohstats.com/stats_pc/Karow





Joined: Mar 13, 2011
Posts: 2064
Location: Owen Sound, Ontario, Canada
Posted: Sun Oct 07, 2012 6:01 pm
I'm going to Pre-Order too Johnny!!

TwoFour

Joined: Jul 06, 2012
Posts: 374
Location: Lincoln/Nebraska/USA
Posted: Sun Oct 07, 2012 6:34 pm
Some Nice Info I found about the MOH game!

Medal of Honor is quickly approaching it's release on October 12th and it's time to talk about multiplayer PC servers! Medal of Honor will operate on dedicated servers, and while the executable will not be released publically, servers will be available for rent through the following selected game server providers:

- 4NetPlayers
- Art of War Central
- BrainStorm Network
- Branzone Inc.
- Clanhost
- Clan-Server.at
- Computer Games.ro
- Diabolic Servers
- Dovermed
- Eliott Ness
- Fragnetics
- ForTeam.ru
- Game42
- GameArena
- GameHosting.co.uk
- Gameservers.com
- Hosters.at
- Hypegamez
- Hypernia
- i3D
- Ibertbit.es
- iGame
- KillerCreation
- LeetServers
- Low Ping Game Servers
- MecaHost
- Multigamer.no
- Multiplay
- MyInternetServices
- Newlight Systems
- Nuclearfallout
- On3 Network
- Primary Target
- Rackage
- SAIX Games Service
- SwissQuake.ch
- Web Africa
- XFactorServers

Anyone who rents a server will be able to control it through the game server provider's admin panel along with the game server's remote administration interface.  The remote administration interface is a very simple command console, which will be included with the server's documentation.  However, with that being said, it would be much easier to use one of the graphical clients that are developed by various independent tool developers.

We have offered the following developers pre-release access to the game client and server, in hope that their tools will be ready in time for the game's launch:

- MOHCC (by the creators of BC2CC)
- ProCon
- Big Brother Bot (B3)
- Other tool developers are welcome to join in as soon as the game has launched.

Now on to ranked and unranked modes.  When the server runs in ranked mode, any score and awards that a player collects is reported to the master servers.  The server administrator is required to abide by the "Rules of Engagement," so you and everyone else can enjoy an entertaining online experience.  In unranked mode, no player progression is reported to the master servers.  However, the server administrator has more control and can apply arbitrary game rules.  All game modes support a maximum of 24 players.

Medal of Honor also supports PunkBuster.  It is up to each server administrator to enable this option on his or her server.  However, if the server is ranked, then PunkBuster is mandatory.  We have sent out pre-release game builds to the following organizations to ensure compatibility with streaming services before launch:

- PBBans
- GGC-Stream
- PunksBusted

There is also an option to to reserve dedicated server slots on the game server.  Each reserve slot will replace a normal spectate slot.  Spectators will be allowed to free-flight around the map, however there is no 1st/3rd person spectate option as well as no




PFC.Abadshot-BK-A
Joined: May 31, 2011
Posts: 2631
Location: Fort McMurray, AB
Posted: Sun Oct 07, 2012 6:54 pm
Thanks for the info, ABadShot Looks promising. Still, I'll hold off until I hear opinions. Thanks, guinea pigs..


-- Of all the soles I've ever tasted, his had the most   ....cumin. --
Joined: Mar 13, 2011
Posts: 2064
Location: Owen Sound, Ontario, Canada
Posted: Sun Oct 07, 2012 7:21 pm

Abram wrote (View Post):

Thanks for the info, ABadShot Looks promising. Still, I'll hold off until I hear opinions. Thanks, guinea pigs..


You're welcome Abram!!

Joined: Jan 03, 2012
Posts: 110
Location: Plainview, TX
Posted: Sun Oct 07, 2012 10:02 pm
Looks awesome, buying it instead of Black Ops 2

Can we rent a server for this one?????




Joined: Jul 07, 2010
Posts: 3247
Location: Wisconsin
Posted: Sun Oct 07, 2012 10:51 pm
yes we are renting one




Joined: Jan 21, 2011
Posts: 270
Posted: Mon Oct 08, 2012 5:24 am
legal wallhacks = fail.





Joined: Sep 25, 2009
Posts: 2527
Location: Taos Missouri
Posted: Mon Oct 08, 2012 6:32 am

Sheepdawg wrote (View Post):

legal wallhacks = fail.


That is the only problem I have with the game.

The built in wall hack is only for the OGA soldier using the MP7. You hit the assigned key it shows the enemy outline through the wall for a few seconds and you can't use a gain for a period of time.





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