Joined: Mar 20, 2009
Posts: 78
Location: Louisville, KY
I vote courtyard then makin night/day toss seelow
Joined: Feb 07, 2009
Posts: 178
Location: Out There, USA
I would like to see Makin Night. Loose Seelow.
Joined: Jan 21, 2009
Posts: 1028
Location: South Carolina
I like Seelow...It's one of the few good sniper maps because it's actually big enough to move around and not to fired upon by all directions..
I wish we just would play through all the maps the game has to offer. It gets old playing the same select few over and over. I saw few but we actually do have a lot
Joined: Mar 29, 2009
Posts: 54
Location: Massachusetts, USA
I would need to play Courtyard and the Makin maps as tactical to give a final recommendation. I have played Courtyard on another tactical server and it can work, I'm just trying to remember if there are some poor spawn points that lead to uber-camping. Haven't played either Makin tactical, could work. I think I've heard the term snipe-fest applied to Makin Night. I can't see how it would be anymore of a snipe map than Cliffside or Seelow.
Dome was absolutely designed for run'n'gun and free-for-all mayhem which is not what BK is about. I like to play it once in a great while just to get my "shoot if it moves" fix.
I'm sure TankMomma will put in a word for Makin Night. It's her favorite map. I'll see if I can get her to sign on tomorrow. We're on vacation in Halifax, NS, Canada. Went to The Ovens today (I think it was Strand who recommended it) and had a great time. Off to the Citadel and downtown Halifax tomorrow.
Joined: Feb 16, 2009
Posts: 1439
Location: Halifax, Nova Scotia, Canada
All you guys voting out seelow are just voting it out because you know im coming back and thats my sniping map
But yea if we can take away a map, take out downfall I think, the Russian one with two large pillared buildings at each end. There is absolutely no flow to the map, just snipers upon snipers.
Actually come to think of it, i second the removal of seelow for the above reason.
for the maps I would like to see, both makin, all the others are too small for 32 person servers
Joined: Feb 25, 2009
Posts: 151
Location: Tasmania, Australia
Joined: Mar 22, 2009
Posts: 178
Location: Buda, Texas
Makin day Makin Night Courtyard
Remove Seelow
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Joined: Jun 28, 2009
Posts: 185
Agree add both Makin maps and get rid of seelow
Joined: Mar 17, 2009
Posts: 54
Location: Indianapolis, IN
courtyard and makin day and night seelow out
Joined: Jun 23, 2009
Posts: 52
Location: Victoria, BC, Canada
I like Courtyard, and Makin day is ok, not big on night maps though. Dome doesn't bother me at all but I like shotties so I'm in the minority
While I like Seelow, I'd rather see it gone if it means we can take the "running allowed over wide open areas" part out of the rules. Too many people interpret "large" as being whatever area they want to run across.
I wouldn't complain if Asylum accidentally got lost somehow. That map puts me in a bad mood quite often.
Joined: Jul 14, 2009
Posts: 596
Location: Ontario, Canada
I am terrible on most of the maps so what ever the majority wants I'm sure I'll be "owned" on them anyways
: I do agree that Seelow should go !
Joined: Jul 12, 2007
Posts: 13670
please vote. the decision goes off the results of the vote and not from the posts
the poll is at the top of all the posts
It is Going To Hurt
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Joined: Mar 29, 2009
Posts: 54
Location: Massachusetts, USA
please vote. the decision goes off the results of the vote and not from the posts
the poll is at the top of all the posts
I think some of the comment posts (like mine above) are following the instructions for the "2 or more and post which maps" poll selection. It would really be great if php-nuke had multiple choice polls. I've ended up using something like SurveyMonkey or some other external polling service to do it in the past.
Joined: Jul 16, 2009
Posts: 3
I would like to keep all the maps running right now and maybe add makin nights and courtyard.
Joined: Jul 12, 2007
Posts: 13670