Joined: Apr 30, 2019
Posts: 418
Location: Kalispell, Montana
Posted: Mon Sep 20, 2021 4:37 pm
REMINDER - game is in BETA so a lot of reviews from others will be jaded with that point of view.
WIth that. I will continue.
I am a COD fanboy. Always have. Always will be.
The only thing available right now is CORE which is typical in every BETA released for COD franchise.
This game is a step forward from CW by leaps and bounds. And there are many facets as to the "why" this is.
I have had MANY of BK complain about having to take a whole clip/mag to kill someone. The issue is, if you never have played core you simply don't know how to play it. In order to be successful in CORE you have to start your aim at the head and move down to the chest. I have had many games where I am doing VERY well with that mindset. In fact, with that ACCURACY IS everything. If you aren't doing what I stated above you will be frustrated with CORE.
Player movement in VG is extremely fluid and mimics ModerN Warfare perfectly. There is NOTHING clunky about the movement here. Smooth as butter and again mimics MW perfectly.
The footstep (Sound) issue is intentional right now. There is no talk about them changing it which will make people who like to flank (me) very happy. No issues from me on this right now.
I have put far more time into this game than most as i am level 27 at the moment which has equated to 4-5 hours of gameplay. I will be continuing to play this game. I am extremely excited for launch.
In response to Mr T's 2 bullet to multiple issues.. Well, yeah.... If you are trying to be accurate with your weapon (Head to Chest) you will have randomness.
Yes, we are back to the old school Killstreaks. I have had Glide Bomb on several occasions and have had several large kill streaks (depending on map, Govatu et.al) with a kill of 6 or more. You just need to know how to maneuver the bomb (hint: your mouse is the key).
Map sizes are slight larger than all of CW's maps with better graphical variance (to me).
Vanguard brings a new game type called PATROL which is EXTREMLY fun and most of us have enjoyed that game type.
WIth that. I will continue.
I am a COD fanboy. Always have. Always will be.
The only thing available right now is CORE which is typical in every BETA released for COD franchise.
This game is a step forward from CW by leaps and bounds. And there are many facets as to the "why" this is.
I have had MANY of BK complain about having to take a whole clip/mag to kill someone. The issue is, if you never have played core you simply don't know how to play it. In order to be successful in CORE you have to start your aim at the head and move down to the chest. I have had many games where I am doing VERY well with that mindset. In fact, with that ACCURACY IS everything. If you aren't doing what I stated above you will be frustrated with CORE.
Player movement in VG is extremely fluid and mimics ModerN Warfare perfectly. There is NOTHING clunky about the movement here. Smooth as butter and again mimics MW perfectly.
The footstep (Sound) issue is intentional right now. There is no talk about them changing it which will make people who like to flank (me) very happy. No issues from me on this right now.
I have put far more time into this game than most as i am level 27 at the moment which has equated to 4-5 hours of gameplay. I will be continuing to play this game. I am extremely excited for launch.
In response to Mr T's 2 bullet to multiple issues.. Well, yeah.... If you are trying to be accurate with your weapon (Head to Chest) you will have randomness.
Yes, we are back to the old school Killstreaks. I have had Glide Bomb on several occasions and have had several large kill streaks (depending on map, Govatu et.al) with a kill of 6 or more. You just need to know how to maneuver the bomb (hint: your mouse is the key).
Map sizes are slight larger than all of CW's maps with better graphical variance (to me).
Vanguard brings a new game type called PATROL which is EXTREMLY fun and most of us have enjoyed that game type.