Joined: Aug 01, 2009
Posts: 432
Joined: Jan 15, 2009
Posts: 1169
Location: Connecticut, USA
oooh, dark and... solitary? i like.
Joined: Aug 01, 2009
Posts: 432
Yeah, not as cheery as the last one, huh?
Joined: Aug 11, 2009
Posts: 2530
Joined: Aug 01, 2009
Posts: 432
His face is translucent. I changed the opacity on him to try and make him fade a bit. The "smudge" is the background showing through the hood. And yeah, Braxis was saying that the sig seemed too square and suggested beveling the road a little. A border might work too but I am going to hold off on all changes until I can work on them all at once. Hoping Grim sees this soon.
Joined: Jul 14, 2007
Posts: 198
i like this one marley, i liked the first one also but for different reasons ,
i was a big fan of the grim fandango game, very funny game. by lucas arts infact iv still got my boxed copy on the shelf.
3 things would help
1. A border
2. A light edge to the Grim text
3. make the road stand out just a little more