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To nade or not 2 nade?

Joined: Dec 11, 2009
Posts: 794
Location: Dyer,Indiana
Posted: Sun May 02, 2010 2:20 pm
Since I've been part of the clan there has always been arguments(polite and friendly of course!) about players using nades. I realize that we allow all perks(whether we all agree or not) for any and all players. My problems occur in smaller maps where it literally turns into nade fests. I know I as well as other players become discouraged when this happens. Luke could we have a nade free day on one of the servers? Suggestions or thoughts on this fellow *BK* members......






Locate close with and destroy the enemy by fire and maneuver......
7th Engineers "C" CO.1stFSSG Camp Pendleton..ONCE..ALWAYS 86-92
Alpha Company 2nd BN 151st INF ARNG Indiana 11-15
Joined: Mar 08, 2010
Posts: 1934
Location: Northampton, UK
Posted: Sun May 02, 2010 5:27 pm
I don't use em - when I have, its more of 'hope and nade'. I couldn't hit the proverbial side of a barn!

Joined: Mar 13, 2009
Posts: 3070
Posted: Mon May 03, 2010 8:05 am
I admit they come out in my arsenal when im getting lots of abuse from them (yes in smaller maps mainly) so I give as good as I get and most times even better skill with mine Smile maybe you would like to host a 'nade free' event 13legion????
I know plenty of others who would be happy to have an event like this so maybe think about it?





Joined: Jun 10, 2009
Posts: 511
Location: El Paso, Texas
Posted: Mon May 03, 2010 12:57 pm
I love nades they clear rooms hurt enemies as you shoot them lol, there beautiful. Smile




Joined: Aug 29, 2009
Posts: 1468
Location: Germany
Posted: Mon May 03, 2010 1:03 pm
i love 'em too

i toss every day one at the neighbor's dog ,when he poop's in our garden Twisted Evil  Twisted Evil





Joined: Jun 10, 2009
Posts: 511
Location: El Paso, Texas
Posted: Mon May 03, 2010 1:04 pm
haha dogs are mans best friend lol. how could ya hurt one?




Joined: Aug 29, 2009
Posts: 1468
Location: Germany
Posted: Mon May 03, 2010 1:05 pm
maybe it's a cat ,don't know..........it'poops so fast Rolling Eyes





Joined: Aug 29, 2009
Posts: 1468
Location: Germany
Posted: Mon May 03, 2010 1:06 pm
and maybe it's the neighbor itself, muahah





Joined: Jun 10, 2009
Posts: 511
Location: El Paso, Texas
Posted: Mon May 03, 2010 1:27 pm
haha cat that ok if its a little dog like an ankle bitter even better but if its a real dog that'd be mean lol




Joined: Aug 29, 2009
Posts: 1468
Location: Germany
Posted: Mon May 03, 2010 1:29 pm

Wawra wrote (View Post):

haha cat that ok if its a little dog like an ankle bitter even better but if its a real dog that'd be mean lol


lol





Joined: Dec 11, 2009
Posts: 794
Location: Dyer,Indiana
Posted: Tue May 04, 2010 9:26 pm
Bump..er nade!!! Any more thoughts on this subject *BK*?






Locate close with and destroy the enemy by fire and maneuver......
7th Engineers "C" CO.1stFSSG Camp Pendleton..ONCE..ALWAYS 86-92
Alpha Company 2nd BN 151st INF ARNG Indiana 11-15
Joined: Sep 25, 2009
Posts: 2527
Location: Taos Missouri
Posted: Tue May 04, 2010 9:43 pm
Personally I dislike them cheap RPGs. I don't have a rig set up with them. But they are part of the game and when they get really bad on any map I leave and play somewhere else. I might even go to BC2 where I can get killed alot with another disliked weapon called the costoff (for give the poor spelling).





Joined: Jan 25, 2010
Posts: 948
Location: Thunder Bay, ON Canada
Posted: Thu May 06, 2010 7:38 pm
I get out the nades when I get shot by the over powered, over accurate running pistol.

Joined: Sep 13, 2009
Posts: 124
Location: Bartlett, Tennessee USA
Posted: Thu May 06, 2010 8:52 pm
Not to keen on the idea of rifle nades in the buildings....grenades are often needed to flush out the yellow bellied snipers....lol....a nade free day does sound good to me though....set er up and they will come!! I am sure.....may see a bit of score differences..... Smile




CPL.Jaybird*BK*E
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