Joined: Feb 16, 2009
Posts: 1439
Location: Halifax, Nova Scotia, Canada
Posted: Fri May 28, 2010 6:02 pm
Campaign Information
* The trailer released on May 18, 2010, which indicated that the game will have a story stressing the fine lines between good and evil, as well as a greater amount of story featuring the Vietnam War than previously suspected. They have also said that Black Ops will feature considerably more stealth than any previous entries in the Call of Duty series.
* Vietnam, Cuba, the Arctic, Laos and Russia have been confirmed as locations in the game.
* Beyond the single-player story, the game will have a cooperative mode for two to four players and an online multiplayer mode. As for the story, players will see it story unfold from the point of view of at least two main characters in multiple covert international conflicts. “Our writers are focused on telling an epic story,” Lamia says. “You will see the evolution of some of these characters through time and the conflict.”
* During the Cold War, Lamia says, “there were these black operations, these deniable conflicts, there was unconventional warfare that occurred. Uunderneath the surface of this cold war, there was this hot war and it was taking place between the superpowers. This is not Russia of today, this is the Soviet Union of that period, whose leaders would say, we will bury you. But under the threat of mutually assured destruction, these conflicts never could go hot. So they put together these black operations to carry out conflicts.
* Research for the game included consultations with Maj. John Plaster, a veteran of the Studies and Observations Group (SOG), a multi-force black operations unit led by the Central Intelligence Agency during the Vietnam War. (He also wrote the book SOG: The Secret Wars of America’s Commandos in Vietnam).
Multiplayer Information
* Vehicles will return, but they will be very different than those in Call of Duty: World at War.
* There will be a dedicated co-op campaign, supporting up to four players, which will use different levels to singleplayer campaign.
* There is going to be a "Barebones" playlist which removes things like perks, attachments, killstreaks, etc.
* Some campaign levels will be based off of multiplayer maps instead of the typical vice-versa. This is because some multiplayer maps were made before the campaign was finalized.
* Create-a-Class 2.0 will allow players to customize their appearance in addition to their loadout.
* The customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.
* The PC version of the game will feature dedicated servers.
* The Lean feature will return to PC gameplay
* Treyarch has been working on the MP for this title since day one, which translates into roughly double the amount of time they had for World at War.
* The trailer released on May 18, 2010, which indicated that the game will have a story stressing the fine lines between good and evil, as well as a greater amount of story featuring the Vietnam War than previously suspected. They have also said that Black Ops will feature considerably more stealth than any previous entries in the Call of Duty series.
* Vietnam, Cuba, the Arctic, Laos and Russia have been confirmed as locations in the game.
* Beyond the single-player story, the game will have a cooperative mode for two to four players and an online multiplayer mode. As for the story, players will see it story unfold from the point of view of at least two main characters in multiple covert international conflicts. “Our writers are focused on telling an epic story,” Lamia says. “You will see the evolution of some of these characters through time and the conflict.”
* During the Cold War, Lamia says, “there were these black operations, these deniable conflicts, there was unconventional warfare that occurred. Uunderneath the surface of this cold war, there was this hot war and it was taking place between the superpowers. This is not Russia of today, this is the Soviet Union of that period, whose leaders would say, we will bury you. But under the threat of mutually assured destruction, these conflicts never could go hot. So they put together these black operations to carry out conflicts.
* Research for the game included consultations with Maj. John Plaster, a veteran of the Studies and Observations Group (SOG), a multi-force black operations unit led by the Central Intelligence Agency during the Vietnam War. (He also wrote the book SOG: The Secret Wars of America’s Commandos in Vietnam).
Multiplayer Information
* Vehicles will return, but they will be very different than those in Call of Duty: World at War.
* There will be a dedicated co-op campaign, supporting up to four players, which will use different levels to singleplayer campaign.
* There is going to be a "Barebones" playlist which removes things like perks, attachments, killstreaks, etc.
* Some campaign levels will be based off of multiplayer maps instead of the typical vice-versa. This is because some multiplayer maps were made before the campaign was finalized.
* Create-a-Class 2.0 will allow players to customize their appearance in addition to their loadout.
* The customized killstreaks will return, but the game-ending Tactical Nuke will not. Kills earned from killstreak rewards will not count towards increasing a player's killstreak.
* The PC version of the game will feature dedicated servers.
* The Lean feature will return to PC gameplay
* Treyarch has been working on the MP for this title since day one, which translates into roughly double the amount of time they had for World at War.