Joined: Jan 22, 2010
Posts: 457
Location: Detroit, MI
Joined: Aug 11, 2009
Posts: 2530
Joined: Jan 22, 2010
Posts: 457
Location: Detroit, MI
Joined: Jan 15, 2009
Posts: 1169
Location: Connecticut, USA
well, last time we did a battlefield game, we didnt have any gameplay restriction rules. just language rules.
Joined: Feb 16, 2009
Posts: 1439
Location: Halifax, Nova Scotia, Canada
I don't think you understand just how big these maps will be. Bigger than BC2 thats for sure. Remember you get to fly Jets in this game, really really fast jets, so you can imagine the immense landscapes that would be required to fly jets around without going out of bounds. Enforcing any movement restrictions, would in my opinion ruin the game. We should however enforce no bunny hopping, dolphin diving and language.
Joined: Oct 03, 2010
Posts: 2001
Location: Kentucky
Joined: Aug 11, 2009
Posts: 2530
Immo, I don't follow...it's no different than having 'crouch only, no bunny hopping, etc. rules that we currently have in place, or am I missing something?
Ranked servers are licensed by EA, and they won't let you put certain restrictions on your server. Such as weapon restrictions, vehicle restrictions. Bunny hopping they don't care about. However I believe having crouch only would most likely get server ranking taken away.
Also, no offense, but crouch only in a battlefield game is rather silly. The maps are WAY too big.
___________Fireteam Zulu | Graphics Team Leader | SFC____________
Joined: Jan 22, 2010
Posts: 457
Location: Detroit, MI
If BK adopted running from cover to cover, would certainly add realism to our 'tacticall / war like' servers....
Guys come on, it's me here, I'm as anti movement restriction as you get. Good grief, I am not a 'crouch potato', and would never propose anything as ridiculous as that in a battlefield series game.
The quote above was supposed to refer to CoD Blk Ops (my mistake, did not make that clear).
Joined: Aug 11, 2009
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Joined: Oct 03, 2010
Posts: 2001
Location: Kentucky