Thanks Luke for the post, not much here to get you excited about MW3...I found the following excerpt from Robert Bowling (IW) interesting;
"Bowling: We're always expanding on the technology of the previous game. We never just recycle an engine we used before; we're always building on top of it. The key difference and the key design philosophy that we keep is we never just write code to write code."
hmmm, obviously the folks at CoD are getting a little sensitive to the 'recycle' claims and the article didn't do much to refute it.
I think we'll see, by the end of this year, all the new faces BF3 'recruited from Cod (based on the above plus BF3 hype) will go back to their CoD stomping grounds. BF3, as great as it may become, is still a battlefield game; large maps, team play, vehicles, etc., CoD veterans aren't interested in all that jazz, they want small maps, kill streaks, no vehicles, close quarters combat.
Do we really want one to de-throne the other? I don't think so, these two different approaches provide nice variety (abeit CoDs limited refresh). There are days I want that 'jump in action' close quarters/fast paced mayheim of CoD on one hane, and on the other; team play, strategy, chatting with squad mates in TS, vehicle combat, etc.
That said, I won't be buying MW3 on day one, like I did with Black Ops. BF3 will be my priority (where my heart truly is), and will monitor MW3 from the side lines or just stick with Blk Ops.