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We are looking for more feed back on BF3 server 1...

Joined: Nov 03, 2011
Posts: 17
Posted: Thu Apr 12, 2012 11:06 pm
I like Team Death Match, but why don't we have Squad Death Match?  It would be super nice as this is one of the achievements in the game.  It adds a totally different dynamic.  I'd love to see it instead of Team Death Match.


- Alyssa
Joined: Mar 31, 2011
Posts: 764
Location: Ohio
Posted: Sat Apr 14, 2012 5:47 am
I would like to see some Infantry-only maps.
The tanks are really messed up after the patch. plus personal there getting boring.

I think we could do better with 3 40 man servers instead of one 64 and one 32 .
Just a thought



Joined: Jan 14, 2011
Posts: 64
Location: USA
Posted: Sat Apr 14, 2012 1:51 pm
Server one is the 24 player one right?

I prefer that one because 64 people is just too much, though it's the larger maps, which I prefer, and conquest, which I also like...     but I don't do too good because it's just too many people.

I think my favorites are conquest and rush.  I liked TDM on COD but on these larger maps, it's just a sniper fest

Joined: Feb 13, 2012
Posts: 145
Posted: Sat Apr 14, 2012 5:00 pm

ARRGGHHH wrote (View Post):

I would like to see some Infantry-only maps.
The tanks are really messed up after the patch. plus personal there getting boring.

I think we could do better with 3 40 man servers instead of one 64 and one 32 .
Just a thought


What about 3 32s?  I think that would be a great idea.  One could be strictly CQ, the other can be mixed, and the third could be infantry only or something like that?


CPL Heiden, Tango.


Joined: Nov 18, 2010
Posts: 399
Location: Florida, USA
Posted: Sat Apr 14, 2012 5:26 pm
I like the change.

Joined: Apr 09, 2012
Posts: 67
Location: New York
Posted: Sat Apr 14, 2012 8:26 pm
Kharg rush is in there.




Joined: Jun 04, 2011
Posts: 328
Location: Ottawa, Canada
Posted: Sun Apr 15, 2012 6:57 pm
I have to say a like playing on a 24 players conquest  i would like to know if we could maybe have some what of a rotation like 3 days like this and 4 days on conquest or 1 week like this and the other on conquest weekly rotation i don t know but i am sure we can please every one . Thank you Luke and hope my idea is taken under considerations.




Joined: Jan 11, 2012
Posts: 21
Location: Sioux City, Iowa
Posted: Sun Apr 22, 2012 2:19 am
it's not adnin'd as well as it used to be. Think what you want of me saying this but it's what I see.



Joined: May 31, 2011
Posts: 2631
Location: Fort McMurray, AB
Posted: Sun Apr 22, 2012 3:23 am
Well then join us, SOLDAT - you can help keep an eye on it. Or just pop into TS, in any case.


-- Of all the soles I've ever tasted, his had the most   ....cumin. --
Joined: Nov 17, 2010
Posts: 312
Location: Hell Town, CO
Posted: Thu May 03, 2012 2:13 am
Can we get some changes to server 1? It's still the same. For example the same map should not be in the rotation twice for TDM; once is enough. We do a particular map twice already for Rush.

Can we add a few more maps into rotation? What about adding some game modes - does it allow for that? Like Squad-something?





Joined: Jul 12, 2007
Posts: 13670
Posted: Thu May 03, 2012 12:45 pm
just to point out by adding other game type actually reduces the size if the server from 32 down to 16 people.



It is Going To Hurt
http://taylormadehosting.co.uk
Joined: May 31, 2011
Posts: 2631
Location: Fort McMurray, AB
Posted: Thu May 03, 2012 2:39 pm
maybe it can be done at night or something, since it always dies out pretty quickly between 0000 and 0100 EST. Or even turn it into a SQR/SQDM for a few hours at night.


-- Of all the soles I've ever tasted, his had the most   ....cumin. --
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