Joined: Mar 02, 2012
Posts: 122
Location: Lublin, Poland
We will be able to play AK tomorrow but right now we can see many PS3 guys complaining about the gunship. They say it's overpowered and i think they might be right. I saw some gameplay videos and all you have to do is to shoot white spots or objects on the ground with deadly efficiency. On the other hand it seems that it's quite easy to destroy AC 130 with jet...
I just hope we won't have to wait for necessary fixes too long.
Joined: Jan 03, 2010
Posts: 277
Location: Robins Air Force Base Georgia
Not getting on any soapbox but as an AFSOC member I can vouch for the insane destructive power of an AC in orbit. Its kryptonite is that it is slow as a turtle.
Joined: May 31, 2011
Posts: 2631
Location: Fort McMurray, AB
I was a little skeptical about it's potential "overpowered-ness" after seeing videos of it. Although it's expected to ahve thermal vision, I thought it would make it far too easy to get huge amounts of kills with it. How easy will it be to destroy? How fast will it respawn? Will thsoe new maps have stationary guns to take it down? Will its' path be 100% fixed? WIll it have flares? Will its' flightpath ever lead it to parts that are obscured to some parts of the map? Surely, they've come up with a way to make it a practical, but hopefullly not crazily overpowred weapon. Will it be its' own spawn point? I'm pretty curious, ANd am looking forward to try it, in any case.
But.. we'll just have to wait and see.
-- Of all the soles I've ever tasted, his had the most ....cumin. --
Joined: Mar 02, 2012
Posts: 122
Location: Lublin, Poland
Well, after seeing a rush round I thought "I don't want to show my head up outside when that thing is in the air"
The defenders couldn't be safe even in their spawn points and there was no safe place to repair your tank as the gunner saw almost everything.