Joined: Jul 11, 2011
Posts: 387
Location: Port Richey, FL
Posted: Sun Oct 21, 2012 2:45 am
Thank you for attending guys!!!
Had a pretty good turn out.
Karow
UFANS
ARRGGHHH
Bags
TwoFour
Tipsterharley
MattQ
Ret1957
Watjulukinat
MoneyMan
SkullRider
Location: TBD
Purpose: To explore the game and early tactics reviews after a few days of play.
Once we understand a little more on the level of control of our dedicated servers, we'll post on the location. See you there!
Karow provided an early look into controls and options below.
Metal Of Honor Warfighter
Default Controls
Movement W/A/S/D
Look Mouse
Sprint SHIFT
Melee F
Jump SPACEBAR
Crouch Left CTRL
Prone Z
Slide Left CTRL (while running)
Use E
Reload R
Weapon switch 1/2
Fire Left click
ADS Right click/Right ALT
Zoom level/Toggle scope Middle click (when aiming down the sights)
Grenades G
Peek & Lean Left ALT (hold)
Toggle fire mode V
Show heads-up display (Singleplayer only) 4
Laser Target Locator Module (Singleplayer only) 7
Pause menu ESC
Controls
Dynamic HUD
To achieve an immersive gameplay experience, the in-game HUD is kept to the bare minimum
amount of data needed. Activate the Dynamic HUD to view the location of your allies, your
objective, and your current ammo counts.
Sliding
When sprinting toward cover in the campaign, press the button that is mapped to Crouch
to go into a slide. Sliding allows you to quickly reach cover and return to an attack position.
When you have completed your slide, you assume a crouching position. Hold the button that is
mapped to Prone to get into a prone position.
Peek & Lean
Peek & Lean allows you to take cover behind objects and lean out to fire on enemy positions
when playing in the campaign.
Request Ammo
If you find yourself running low on ammo, request more from your allies. Squad members
provide you with grenades and ammo for your primary weapon.
Last edited by photek on Mon Oct 29, 2012 12:20 am; edited 1 time in total
Had a pretty good turn out.
Karow
UFANS
ARRGGHHH
Bags
TwoFour
Tipsterharley
MattQ
Ret1957
Watjulukinat
MoneyMan
SkullRider
Location: TBD
Purpose: To explore the game and early tactics reviews after a few days of play.
Once we understand a little more on the level of control of our dedicated servers, we'll post on the location. See you there!
Karow provided an early look into controls and options below.
Metal Of Honor Warfighter
Default Controls
Movement W/A/S/D
Look Mouse
Sprint SHIFT
Melee F
Jump SPACEBAR
Crouch Left CTRL
Prone Z
Slide Left CTRL (while running)
Use E
Reload R
Weapon switch 1/2
Fire Left click
ADS Right click/Right ALT
Zoom level/Toggle scope Middle click (when aiming down the sights)
Grenades G
Peek & Lean Left ALT (hold)
Toggle fire mode V
Show heads-up display (Singleplayer only) 4
Laser Target Locator Module (Singleplayer only) 7
Pause menu ESC
Controls
Dynamic HUD
To achieve an immersive gameplay experience, the in-game HUD is kept to the bare minimum
amount of data needed. Activate the Dynamic HUD to view the location of your allies, your
objective, and your current ammo counts.
Sliding
When sprinting toward cover in the campaign, press the button that is mapped to Crouch
to go into a slide. Sliding allows you to quickly reach cover and return to an attack position.
When you have completed your slide, you assume a crouching position. Hold the button that is
mapped to Prone to get into a prone position.
Peek & Lean
Peek & Lean allows you to take cover behind objects and lean out to fire on enemy positions
when playing in the campaign.
Request Ammo
If you find yourself running low on ammo, request more from your allies. Squad members
provide you with grenades and ammo for your primary weapon.
Last edited by photek on Mon Oct 29, 2012 12:20 am; edited 1 time in total