Joined: Jul 13, 2009
Posts: 12
Location: Texas
Click
HERE to read IW offical response on IWNET
After reading this, is seems like it could work with the private server, except one thing. How is the private server set up, do you have to have a password? Do you send out friends request? The problem I see, is new recruits, how does the general public get into a private server, I would assume they don't. So you recruiting is limited to us going out to public servers trying to find recruits, which will be a difficult task. Everybody needs to check out the IW forums, the PC community is really hitting them hard, there is a petition in there that has well over 100,000 signatures.
Did not see Sheepy post on the General Forums...
Joined: Sep 06, 2009
Posts: 73
Atleast its possible for us to set up a private server with our own rules. Only way for others to join private server would be for invite or in our friends list. But this is great news for us that like the no running rule. Even if only a handful of the BK community plays MW2. I agree the biggest issue would be finding new recruits and clans to scrim. We could post on MW2 community forums to find recruits and rival clans or just party up and own servers by being majority of players. Its not going to be easy but its possible.
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Joined: Jul 26, 2007
Posts: 9910
Location: Grand Rapids, MI
The privet servers are limited to 16 players. It would also mean no ability to recruit in the game. Privet servers are run off of peoples home PCs which means poor pings. I see this game as a dead in for the team. The team couldn't grow or offer the high quality servers we do now.
Now if you want to get the game and play it we will support you with a place on TS and a forum section. I just don't see a need to support a game where we can't recruit or run dedicated high quality servers.
GOA.Luke*BK*
Last edited by Luke on Tue Oct 20, 2009 8:44 pm; edited 2 times in total
Joined: Apr 27, 2009
Posts: 738
Location: wisconsin
IF IT STAYS THAT WAY I`LL NEVER BUY