Joined: Jan 01, 2010
Posts: 43
Location: Nashville, TN
Hey all !
How much different/better is MOH vs. Battlefield. I'm wondering if I should get MOH or wait for COD: BO. Thoughts ??
Thanks for the help !
Joined: Aug 25, 2009
Posts: 709
Location: GEORIGA, USA
MOH is way better than BF....in MOH you stay can stay crouched, in BF you can't...neither MOH or BF have pron or lean that is a draw back to both., MOH objectives are way better (YOU PLANT CHARGES), BF objectives are a box, more spawn killing in MOH, MOH MORTAR CALL IN SUCKS, BF CALL IN IS WAY BETTER, you can get the COMBAT SCOPE in MOH. IN BF you can't On a scale of 1-10 MOH is a 4, BF is a negative 2 to me. If they both had lean and prone MOH would be a 8, BF would be a 4.
Joined: Apr 03, 2010
Posts: 2971
Location: Loveland, Colorado
Joined: Aug 11, 2009
Posts: 2530
Joined: Dec 16, 2009
Posts: 1091
Location: North Carolina
Quote:
MOH is way better than BF....in MOH you stay can stay crouched, in BF you can't...neither MOH or BF have pron or lean that is a draw back to both., MOH objectives are way better (YOU PLANT CHARGES), BF objectives are a box, more spawn killing in MOH, MOH MORTAR CALL IN SUCKS, BF CALL IN IS WAY BETTER, you can get the COMBAT SCOPE in MOH. IN BF you can't On a scale of 1-10 MOH is a 4, BF is a negative 2 to me. If they both had lean and prone MOH would be a 8, BF would be a 4.
1. You CAN stay crouched
2. You also plant charges in BC2.... there called Mcoms...
3. By combat scope i suppose you mean the ACOG? You get it as an unlock just as you do in MOH
The reason prone was removed from the game was to prevent several things.
1. limit campers; While playing rush its already annoying enough to be setting the objective just to get sniped by a guy 5 miles away.
2. Glitching; Just like in W@W your character models would stick outside of places they shouldn't. Thus foot shot = death = unrealistic lalala. ( Dice simply didnt like the idea, neither do i )
It honestly sounds like you just got owned and stopped playing the game
90% of people who nag about BC2 simply dont know how to play the game.
Ill stick to what i said in another post. MOH is just a dumbed down version of BC2 thats missing its destruction 2.0. Gameplay is a bit different but ends up getting boring quiet quickly. Even with BC2 having its limited number of maps each time you play its different. The game allows you to flank the objective while MOH for the most part limits your ability to a set path.
New Siggy; What do you think?
Joined: Aug 11, 2009
Posts: 2530
Joined: Dec 16, 2009
Posts: 1091
Location: North Carolina
I didnt bash either game
i just stated the truth lol
New Siggy; What do you think?
Joined: Aug 11, 2009
Posts: 2530
Joined: Dec 16, 2009
Posts: 1091
Location: North Carolina
yea i suppose ^_^ but im not the greatest spokes person; lol
New Siggy; What do you think?
Joined: Jun 24, 2010
Posts: 117
If I had to sum it up with one sentence --> MOH is a stripped down version of BFBC2.
"Things may come to those who wait, but only the things left by those who hustle." -Abraham Lincoln
Joined: Sep 25, 2009
Posts: 2527
Location: Taos Missouri
Joined: Jan 22, 2010
Posts: 457
Location: Detroit, MI
WannaB, don't dog MOH b/c it owns you
We all know that BC2 is your baby.
MOH is a good game as well, it's just different, as it should be. I love BC2, in fact, I think it's the greatest multiplay of all time (ok, it was my first and only multiplay experience until MOH
). After 18 game hours in MOH, I'm still forming an opinion and will post my thoughts when I think they will be value added to all. In short, MOH is more realistic than BC2 in the sense that a medic can't magical revive you and/or restore you to full health on the front lines. Also, some Assualt class grunt can't replenish your ammo with his unlimited supply strapped on his hulking back. In MOH you need to find ammo crates to resupply and if your wounded, too bad, keep fighting. Makes you think more before your next move or action. I find myself slowing down from BC2 mode, scanning ahead, plotting my next move. Enemies are harder to see in this game due to blending in better (unrealistically I think) with the background. I think the blast radius of expolsives is unrealistic, prefer BC2, but again, this is the design intent to prevent people from launching blind gustavs, 40mm, and grenades in hopes of a cheap kill.
Hope this helps a bit Gretch, not a full review, but some quick impressions.
Last edited by CapZac on Tue Oct 19, 2010 4:32 pm; edited 1 time in total
Joined: Dec 16, 2009
Posts: 1091
Location: North Carolina
Hey Cap you do realize ive bought both games right? ^_^ i actually had MOH a day early due to shipping errors. Ive played through the single player version as well as played the multiplayer for almost 12 hours now. I think ive played enough to give a solid review of the game
Ive played through all the maps at least 3 times now.
New Siggy; What do you think?
Joined: Dec 10, 2009
Posts: 1713
Location: Quebec, Canada
WannaB...
What about the single player ?
“ Carpe Diem Quam Minimum Credula Postero “
Last edited by RifleDan on Tue Oct 19, 2010 3:16 am; edited 1 time in total