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Signature Feedback

Joined: Dec 02, 2010
Posts: 57
Location: Bristow, VA
Posted: Mon Dec 13, 2010 7:56 pm
Hi guys. I have been admiring the work of the graphics team here and you guys do some amazing work. I am by no means a graphics artist but I am a part time photographer and have Photoshop so I thought I would give the signature thing a shot. There are 4 designs I have come up with for myself and I am looking for some feedback on them. Which one do you like best and what cane be done to make them better? Any type of feedback would be appreciated as I am not sure which one I like better. Thanks!

#1


#2


#3


#4


Joined: Nov 15, 2010
Posts: 614
Location: Denver, Colorado
Posted: Mon Dec 13, 2010 8:01 pm
I like #4 the best.  It's got a great feel to it.  I would punch up the "Creeping Death" lettering a bit and maybe make the skull with the BK a bit brighter.

Nice work!





Joined: Aug 11, 2009
Posts: 2530
Posted: Mon Dec 13, 2010 8:05 pm
One thing you should know is that standard BK signature size is 400x120 pixels. Nice job though.


___________Fireteam Zulu | Graphics Team Leader | SFC____________




Joined: Apr 03, 2010
Posts: 2971
Location: Loveland, Colorado
Posted: Mon Dec 13, 2010 8:11 pm
1# the render need to be blended alittle.  The edges seems to stick out too much.
2# Its a great 2D sig.
3# I love this one.  You did a great job blending the foreground to the background over the render
4# Great image but the lettering is alittle difficult to read.

Besides that and the size, everything looks great.






Joined: Aug 29, 2009
Posts: 1468
Location: Germany
Posted: Mon Dec 13, 2010 9:22 pm
your best is Nr.3
best blending and atmo.

-is your text supposed to be readable ?
 if....
 -yes ,then use a other font ,placec it near to the focal.
 -no ,then use a smaller font ,much smaller, again play with the focal.
   if you place the text far away of your focal you create an eyeflipping-syndrom^^

add some effects to give it more epicness Smile
create more depth by using the dodge&burn tool and the blur tool (sharpen the focal, blur the edges
,but not too much blur^^)

your lighning needs work.
-take a look at the render, it's not  coming from the right.

add some flow to your sig, movement, something magic......give this dude a pop-out effect....

like this

the text in this one added the final touch to the sig. not supposed to be readable but you definitely
take a look at it .
it's looking like he's falling/leaning back into the stars/ bubbles , everything goes with the flow(movement is to the top right)....


here i added the dragon to this nice girls back to create some sick art.
and the text here is placed near the focal, otherwise it would destroy the sig.

greetings Herc.   KIU





Joined: Dec 02, 2010
Posts: 57
Location: Bristow, VA
Posted: Mon Dec 13, 2010 10:55 pm
Thanks for the feedback guys. I am leaning towards this one. I fixed the size and made a few adjustments. Let me know if it looks any better.



Joined: Dec 11, 2009
Posts: 794
Location: Dyer,Indiana
Posted: Mon Dec 13, 2010 11:20 pm
ME LIKEY!!! Nice work! Cool






Locate close with and destroy the enemy by fire and maneuver......
7th Engineers "C" CO.1stFSSG Camp Pendleton..ONCE..ALWAYS 86-92
Alpha Company 2nd BN 151st INF ARNG Indiana 11-15
Joined: Aug 11, 2009
Posts: 2530
Posted: Mon Dec 13, 2010 11:29 pm
Looks good nice job. Smile


___________Fireteam Zulu | Graphics Team Leader | SFC____________




Joined: Dec 02, 2010
Posts: 57
Location: Bristow, VA
Posted: Mon Dec 13, 2010 11:44 pm
Thanks, I think I'll keep it. : )



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